The Moties

bleah

Government: Caste Based Anarchy

?? 8) Or something?

Leader: King Peter

Minimum Farm Climate0
Maximum Farm Climate 100
Favorite Climate 45    
Colonist Combat0
Crew Combat10
Troop Combat50 200
Highguard Combat200 5
Growth Rate
(every 3 months)
400 
Colonist to Crew20
Crew to Troop 5
Troop to Highguard3
Political Correctness 0
Spy Rating 10
PSI Rating0
Leadership 95
Public Relations (mediators)
95    
Lawfulness 95 
Income 300
Mineral Mining 300
Happiness 175
Dark Powers 50
Light Powers 10
Pod Speed 1
Contraband Likes

Stim Bright Pills
100
Grecken Blood Wine
100
Kerria Crystals
100
Lerchin Spices
120
Vaggen War Hounds
100
Effectively all contraband at 100... anything is better than nothing.
Able To Build
Just about anything, but
NO Jump Drives &
NO Gates
Crest
The Museum

Moties try to preserve their technology
during collapse phases in specialist
buildings - The Museums.
Museum

Lifeform Type: Alien Assymmetic Multi-Form Wierdos
These guys have real population problems - they just can't control it - period.
The High Guard are the "Whites" - the local leaders and diplomats NOT good combattants.
The "Warrior" caste/breed is a real killer.
The "Browns" are worker/bodgers - a subservient breed dedicated to technology - extremely effective.
The "Miniatures" are like "House Elves on Space Dust - with Attitude"

Race Number: XXX
Race Version: