Pot Luck

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Hull ID: xxx
Ship Pack Name: xxx.spk
Pack Version: xxx
Pack ID: xxx
Idea : Paul Honigmann

Lynne just came up with the following idea:

A ship which has an area-effect Luck effect. Trouble is - is it good or bad luck?

[Possibly come in pairs, Good and Bad, need to be near each other - but I think that's too complicated]

This ship, once captured and in your fleet, enhances... or wrecks... you fleet's effectiveness. (This could be a number of stat effects, like +/-100% attack bonus, extra / reduced damage, half / double shields etc.) Trouble is, you don't know whether it will be good or bad before the battle, and it changes from turn to turn, randomly.

Could be useful as a last-ditch thing to throw in a fleet when you are definitely going to lose anyhow!

Sounds like something the Tandu would have. Very risky but high payoff at times. Their psychics and high priests would wind it all up and the Earth - Timbrimi Alliance would all disappear in a fog of soup ... or have all their hulls diamond plated.

Let's hope the prospective Tandu race designer sticks to the books!
Should be great fun.


<GREG>  < ??? >

I just don't like it.  don't know why.