It can have gravwell generator (always on) hyp prevention 50
million guests, crew ,cargo. agro dome (x20) produces 1k food each
turn. food to supply converter, particle fountain alchemy mining
lasers... any one of the 5 super weapons should have all the
devices and a few exotic devices.incuding the gaming lounge show lounge
and pyramid lounge. high guard training (with food on board) advanced
training, colonist reproduction for all races with their reproduction
rate. should cost 50 k of each mineral.and 50 mil mc's 30 small 20
large and 10 pd weapons. engines should be 30 if any at all. .
probe launcher bioscanner and native dust off. 20 cargo bays. 20
fighter bays of 1k each. fighter building all 3 types. 50 million fuel
tank among other things. and a transport inhibitor.
It could be rendered immune to the spindizzy effect and any planet
it is around would likewise be rendered immune to spindizzy.I would say
that since it is so big it should have all the devices.oh and fuel
mining/dmts-fuel like the COM cobol. course with a minor modifiation of
planets4 we could put 50 of each, small/large/pd weapons and engines.
If you want this thing
movable, better to call it a Ringworld. The Dyson Sphere would be
rather tricky to uncouple from the stellar system it was around. A
ringworld also makes the thing smaller and more manageable. Even so,
it's a massive thing so I'd suggest it immoveable anyway. A "treasure"
thing to capture, perhaps a King of the Hill thing.
You suggest "all devices". I'd suggest not. Be selective. If it becomes
a KOTH thing, it needs to be capturable, so no Transport Inhibitor?
Something this massive is probably indestructable, maybe only to
superweapons? KOTH is still the planet, this is just a prize thing with
it, so it can be trashed. Although there is a problem with all
those metals.