A word on file structures.You can skip this if you want, as it is hidden from the user when playing a game on the same computer as the Host runs on; but you may need to know this when you begin playing PBEM games. If you have Planets4 loaded on your hard disk at, say: c:\planets4\planets4.exe then you will find assorted subdirectories like this: c:\planets4\univ\game1 c:\planets4\univ\game2 .... c:\planets4\univ\game12 these UNIV directories are the "Host" files and they are where the player01.rst, player01.trn files are put to run a turn. However there are also some corresponding \WAR directories: c:\planets4\WAR\SLOT1 c:\planets4\WAR\SLOT2 .... c:\planets4\WAR\SLOT12 These are where the client stores its files. The WAR file will grow larger as the game progresses, because the client keeps track of a history of things for you. You'll find copies of the RST and TRN files in the WAR directory. I think the client copies the RST from the UNIV directories to its own local area, and after compiling a TRN file it copies it back to the UNIV directory for Host.exe to work with. ------------- Important note about file structures Do not load Planets4 into a directory which has a space in the path name, like: c:\program files\planets4\... because the space will confuse Diplomat, a combat simulation utility you will probably be using later. ------------- Back |